From mass consumers point of view crypto-currencies are, first, “currencies” and only then — “crypto”. It means that DLT industry’s growth is inherently connected to that in other sectors.
Back at the end of May “International Data Corporation” (which reports focuses on Asian markets) published their “Worldwide Semiannual Connected Consumer Spending Guide” . It says: “Communication and Entertainment are the two largest use cases for consumer technology, representing nearly 70% of overall spending in 2019. Traditional voice and messaging services joined by social networking and video chat are the drivers of communication use case.”
It’s, probably, no surprise then that (f.e according to the DappRadar) as of today in the top ten most popular dAPPS eight positions belong to “games” and “gambling” categories (first place is taken by “Maker”). As to the “Communication” this gigantic niche will evidently be primarily divided between existing messaging whales. We already have had “Libra” (and to a lesser degree “TON”) “imprinted” in our discourse.
Notably three other categories mentioned by this report, which occupy 3 (11%),4 (9%) and 5 (8%) places in consumers’ technologies spending basket are, correspondingly: “manage personal life”, “stayed informed” and “use for work”. Perhaps, those three markets are next in line to be massively targeted by “dAPPS-trepreners”.
On a less optimistic note although “consumer spending on technology will reach USD 468.8 billion in 2019”, however, it represents only “an increase of 4.2% from the (previous) year”. Of course, it’s not necessarily true that DLT must be limited by this dismal growth rate. After all there are still so much space to be taken from fiat.
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